Hi, i am Jon and this is a digital garden for my development work.
my writings// Notes on code and development.

I spent six months writing over twenty thousand lines of code for my game engine. Here is what I learned.

I am currently working on more articles.
Showing all 1 writings.

A custom ECS-based game engine built from scratch for rapid prototyping and instant iteration.

Helped engineer the core desktop architecture for flagship product and coded crucial C++ AAF generation tool.

Versatile engineering services ranging from high-performance systems to polished modern web interfaces.

I am Jon Kowollik, a 19-year-old developer based in Germany.
Right now, I am focused on deep-diving into Computer Science and Mathematics. I am balancing education with real-world application through internships and open source.
My long-term goal is to bridge the gap between academic AI research and practical business infrastructure. I want to build systems that don't just run, but think.
Open for internship opportunities.